Below is a collection of 3D models that I've created over the years. They were all recreational projects that I did in my free time simply because I wanted to refine my skills and become more familiar with different 3D applications. Looking back on it, a lot of what I learned about depth, lighting, and texturing came from working on these projects.
This was a recreational project that I made some time ago. It was made using polygonal modeling in 3DS Max and rendered with Brazil R/S.
This is another car model that was a recreational project. Modelled in 3DS Max and rendered with Brazil R/S.